Discover the world where time stops, and explore this cursed vast lands full of different characters! Explore each barrier of temporal corruption save your timeline, in a dreamlike, dark and corrupt world.
Attack, dash, parry and attack again! or just relax and explore the world and do some sidequest. Level up, learn new skills, meet new friends and enemies, or just go and fight every boss and complete the game as fast as possible.
Find secret bosses, multiple companions and optional areas to test your skills while an epic pixel art & chiptune soundtrack follow you during your adventure.
Discover new skills, collect soul fragments, equip yourself with upgrades and change your weapon according to your combat style. Experiment with different combinations and discover the one you like the most.
Play 2 sides of the same story! Ebura's "Reminiscense" story and Kura's "Council" story, two rival clans looking for the same but with different visions. Your choices will lead one of the clans to the victory, unravel multiple endings!
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Director & Main Developer
"Drëw"Drëw is the main developer and the game designer who started the project. He is responsible for all the programming stuff, the story of Mainasutto, and keeping the social media accounts alive. If you found a bug, blame him.
Composer & Sound Designer
"456c"Erik made more than 100 different tracks for the game since he started with the project, giving life using music and adding a deep lore to the world of Mainasutto. If any tune is stuck in your head after playing the game, it's his fault.
Main Artist & Illustrator
"Maldo"Maldo is the responsible for the design of a lot of characters in Mainasutto, and the cutscenes, and almost everything that's not pixel art. If you like the promo art or any character design, please tell him, he will love to know.
Elisha Ramos (@Pixelisha)
Environment & Backgrounds Artist
Ignacio Soto (@Klonoz)
Beta Enemy Sprites & Additional Art
Fco Cifuentes (@MetaruPX)
Beta NPC Portraits Concepts
AngelWZ (@Kory_w0)
Alpha/Prototype Soundtrack
Austral Frequencies
General SFXs Composer
Diego Lazo (@UvaroKnight)
English Translations & Storytelling Help
Vicente Plaza (@DarkLordE)
Storytelling Help
Catalina Lopez
Storytelling Help
Rubén Calderón (@Eriozu)
Alpha/Prototype Tester
Ignacio Saavedra (@Saign)
Alpha/Prototype & Beta Tester
Jin Franko (@AshesOfJin)
Main Beta Tester & Coordinator
Xor (@XorDev)
Shaders & VFX Help
And many more people that helped during the alpha and beta testing phase, thanks for your time and feedback!